Who benefits from Android development on the side?
Popularity of Android
Support and development upon delivery
We advise customers upon Android mobile outsourcing and develop the products iteratively. You can count on us in the future development of your project.
Google Play Market
Assistance in placing the application in Google Play Market. Google has many rules for the applications. An application will be blocked if it violates the rules. Our outsource development team takes the app to the final stage – publication in Play Market, complying with Google’s rules.
Writing of apps natively and by Google Play rules
Building Android apps requires knowledge of native elements. Google created a visual language - Material Design - and developed design principles for Android apps. These principles are also taken into account by our mobile outsourcing developers to create a clear and convenient interface.
UI/UX should take into account not only the different screen sizes of the devices, but also the multi-window operation and pixel density of the screens. Using thin fonts on poor quality displays will be distorted or disappear. We take all this into account during the development process.
Huge number of devices
The variety of devices running on Android – the most popular operating system in the world – is enormous. Therefore, you need to make sure that most of the device models support the mobile apps. It is equally important to test the models on a large number of physical devices.
First, Android can be installed on many different brands of devices. The fragmentation is really enormous. It’s perfect for the users, as they can choose their phone to suit any taste and any technical requirements. But it is very difficult for the developers when it comes to both hardware and software.
In terms of hardware, the device may either have a front camera and may have no frontal camera. There can be any number of sim cards. Physical buttons may be present or not. There can be two screens; an additional screen can be installed on the back side or on the case.
Existing elements also have different parameters. For example, the accelerometer sensor may be installed differently on different devices.
These differences may seem insignificant. But if you play a game controlled by tilting the device (for example, a race), then first you need to ask the user to rotate the phone in the hands in certain directions, so that the app will recognize the position of the installed sensor. Otherwise, the users of certain smartphones will have to make the left-right tilts, while the users who have other devices have to make back-and-forth tilts.
Second, many different versions of the Android OS are installed by users. This gives rise to many problems:
Third, the architecture of the application itself varies. In contrast to iOS, where the apps architecturally represent a unified whole, in Android, the apps are collected from the logically independent and separate parts – activity and fragments.
This approach was chosen to ensure that the apps run on different devices, including those with very small RAM and very weak processors. If parts of an app are independent, any of them can be removed from the memory at the right moment and don’t waste valuable resources to maintain its lifecycle.
Before being published in the Google Play app store, assemblies are much less tightly controlled in terms of compliance with the requirements for interface design, subject matter selection and user personal data inquiry.
The average time to review the app is 2-4 hours. This is much faster than 2-3 days, which is the case of the App Store.